How to play · Individual game

PK Stroke

PK Stroke is stroke play with everyone out for blood: each player runs a head-to-head match against every other player in the group, and every stroke of difference is a point. The name comes from 'player kill' — no teams, no gimmicks, just you against each of them.

Setup and players

  1. PK Stroke works with two or more players — every player plays an individual stroke play match against every other player, all at once, from one scorecard. A foursome is six simultaneous matches.
  2. If handicaps are in play, convert them to starting points before the round (covered in the handicap section below).
  3. Agree on the dollar value per point. In PK Stroke, a point is a stroke — price it knowing an off day can lose by ten.
  4. Play your own ball and hole everything out. In a game settled on strokes, a gimme is a gift with a price tag.

How the round plays

This is the most stripped-down betting game in golf: no flips, no multipliers, no captains, no partners. Everyone plays ordinary stroke play, and at the end each pairing compares totals. Every stroke of difference is a point. Shoot 82 against an 85 and you've won that match by 3; the same 82 against a 80 loses that match by 2 — both results stand at once, because every pairing is its own war. There are no lost holes and no safe holes: a triple bogey on 14 costs exactly three strokes in every single match, and everyone in the group knows it.

Scoring and settlement

Each player's final tally is their starting points (from handicaps, if any) plus their stroke margins against every opponent. The game is zero-sum: every point won comes from another player's pocket, and the group total is always exactly zero. A tied pairing is a wash — no points between those two.

Worked example — foursome, handicaps 5/5/5/10, 1 point per stroke
PlayerHcpStartGrossStroke ptsTotal
Lina5−580+22+17
Mike5−582+14+9
Ken5−585+2−3
Coco10+1595−38−23

Walk through Mike's line: he starts at −5 (he owes 5 strokes of head start to Coco across the handicap gap — see below). His 82 beats Ken's 85 by 3, loses to Lina's 80 by 2, and beats Coco's 95 by 13, for +14 in stroke points. Final: −5 + 14 = +9. Run every line the same way and the Total column sums to zero — it always does.

Handicaps: settled up front as starting points

PK Stroke handles handicaps with one clean trick: instead of taking strokes on holes during the round, the entire handicap difference is converted to points before anyone tees off. Each cell below shows the head start the row player receives against that opponent (their handicap minus the opponent's); add up the row and you have their starting points:

Starting points — handicaps 5 / 5 / 5 / 10
Mike (5)Ken (5)Lina (5)Coco (10)Start
Mike (5)00−5−5
Ken (5)00−5−5
Lina (5)00−5−5
Coco (10)+5+5+5+15

Coco's 10 handicap earns a 5-point head start against each of the three 5-handicaps: +15 to begin the day. Each 5-handicap owes those points back: −5 apiece. The Start column always sums to zero, because every head start one player receives is owed by someone else. Then the round is played on plain gross scores — no stroke dots on the card, no per-hole arithmetic. The handicap math happens once, at the start, and the rest of the day is the simplest scoring in golf.

Pace of play

None — no tee order rules, no mid-round decisions, ready golf throughout. The one habit PK Stroke does enforce is holing out, since every putt is worth a point in three matches at once. Groups that want gimmes should agree a concession rule before the round, not on the 15th green.

Strategy

There are no lost holes

Match-play instincts betray you here. In match play you can gamble when a hole is gone; in PK Stroke no hole is ever gone — turning a 7 into a 6 with a smart lay-up pays exactly as much as a birdie, in every match simultaneously. The winning style is relentless damage control: bogey is fine, double is expensive, and the hero shot that risks a triple is almost never priced right.

You're playing the field, not a person

With four players you're in three matches at once, so there's no single opponent to react to. Chasing one player's score while two others quietly grind is how you win one match and lose two. The only scoreboard that matters is your own total relative to the field — which, conveniently, rewards just playing your best boring golf.

The negotiation is the first hole

With handicaps settled as starting points, the whole match tilts on the numbers agreed at the first tee. Vanity handicaps get punished a point per stroke; sandbagging gets noticed fast in a group that PKs weekly. Handicaps built from real match history keep the game honest over a season.

Variations and house rules

PK Match

The same everyone-vs-everyone structure settled hole by hole instead of by total strokes: win the hole against an opponent, win a point in that match. A blowup costs one hole instead of three strokes, which suits volatile players. Many groups run PK Stroke and PK Match on the same round for a two-front war — Wiz Golf scores both.

Capped holes

Some groups cap any single hole (net double bogey or another agreed max) so one disaster doesn't settle every match at once. Worth agreeing at meaningful per-stroke stakes.

Play it your way: Wiz Golf computes every player's starting points from the handicaps, tracks all the head-to-head margins live, and nets the whole battlefield into one who-pays-whom sheet at the end.

Frequently asked questions

What does PK mean in golf?

PK comes from "player kill" — the term for player-versus-player combat in online games. A golf PK is exactly that spirit: no teams, no alliances, every player in a head-to-head match against every other player at the same time.

What is the difference between PK Stroke and PK Match?

PK Stroke settles each head-to-head on total strokes — every stroke of the final margin is a point. PK Match settles each head-to-head hole by hole, like match play, so a blowup hole only costs one hole. Wiz Golf scores both formats.

How do handicaps work in PK Stroke?

Handicaps are settled up front as starting points instead of strokes taken during the round. Each player starts with the sum of their handicap differences against every opponent — a 10-handicap facing three 5-handicaps starts at +15, while each 5-handicap starts at −5 against them. Then everyone simply plays gross, and every stroke of difference is a point. The starting points always sum to zero.

Can more than two players play PK Stroke?

Yes — that is the normal way to play it. Every player runs a separate head-to-head against every other player simultaneously: a foursome produces six individual matches, all settled from the same scorecard.

What happens if two players tie in PK Stroke?

A tied pairing is simply a wash — zero strokes of difference, zero points between those two players. Their matches against everyone else still count normally.

How is PK Stroke settled at the end?

Each pairing settles on its stroke margin (adjusted by the starting points), at an agreed value per point. With more than two players, all the pairwise results are netted into a single who-pays-whom total per player.

Score PK Stroke automatically

Wiz Golf runs every head-to-head from one scorecard — starting points from handicaps, live margins, and one netted settlement sheet at the end.

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